SHANGHAI (Reuters) -Young Chinese gamers took to social media to express their outrage at new rules that limit their gaming time to just three hours per week, while investors fretted about the long-term impact on the industry. “This group of grandfathers and uncles who make these rules and regulations, have you ever played games? Do you understand that the best age for e-sports players is in their teens?” said one comment on China’s Twitter-like Weibo. ONUS ON GAMING COMPANIESShares in Tencent, the world’s largest gaming firm by revenue, initially slid but ended up 3%, with analysts noting it had already imposed additional limits on gaming for minors earlier this month. The new rules place the onus on implementation on the gaming industry and are not laws per se that would punish individuals for infractions.
Source: MetroXpress August 31, 2021 02:51 UTC