Perhaps no one was more shocked than employees of Sony’s PlayStation division, who have spent almost two decades fighting the US software giant in the US$38bil (RM159.04bil) videogame console market. It comes after PlayStation spent seven years developing its own cloud gaming offering, with limited success. Microsoft’s Xbox faces a similar risk, but the software giant has the second-largest cloud service, so it has a strategic answer. Cloud gaming will account for just 2% of the industry’s revenue by 2023, according to IHS Markit. Currently it charges publishers like Electronic Arts Inc and Capcom Co up to 30% of sales made through PlayStation consoles.
Source: The Star May 21, 2019 06:33 UTC