As pandemic restrictions give way to more face-to-face activities resume, socializing can be a source of profound anxiety for many people. Since its inception in the mid-1970s, the tabletop role-playing game Dungeons & Dragons (D&D) has brought together a far more diverse array of players than its stereotypes suggest. What it did not reveal was the rise in visibility of queer and neurodiverse players. “It has always been a safe haven for folks who might not feel at home elsewhere,” said the game’s principal rules designer, Jeremy Crawford. “Before starting, the players might be more withdrawn and not used to larger social situations,” said Hancock.
Source: The Guardian January 03, 2022 11:19 UTC