NEW YORK: Roblox Corp’s quarterly bookings missed market expectations, as easing restrictions slowed the pandemic-fuelled surge in spending for its games including “Jailbreak” and “MeepCity”. The company, one of the world’s most popular gaming sites for children, is a pandemic winner that had benefited from stay-at-home orders. The company’s bookings rose just 35% to US$665.5mil (RM2.82bil) for the second quarter ended June 30 compared to a 161% surge in bookings during the previous quarter. The company, which offers a host of titles across mobile devices and games consoles, said average bookings per daily active user increased slightly from the year-ago period. The company, which listed on the NYSE in March, is reporting its second quarterly earnings and is yet to turn a profit.
Source: The Star August 17, 2021 23:48 UTC