A team of programmers at a British artificial intelligence company has designed automated "agents" that taught themselves how to play a competitive first-person multiplayer videogame shooter, and became so good they consistently beat human beings. To be sure, computers have been flexing their dominance over humans in one-on-one turn-based games such as chess ever since IBM's Deep Blue beat Gary Kasparov in 1997. More recently, a GoogleAI agent beat the world's number one Go player in 2017. But the ability to play multiplayer games involving teamwork and interaction in complex environments had remained an insurmountable task. After the agents had been given time to train themselves up, their prowess was matched up against professional games testers.
Source: The Star May 31, 2019 05:14 UTC