Injury, obesity, stress: eSports starts wising up to health problems - News Summed Up

Injury, obesity, stress: eSports starts wising up to health problems


Injury, obesity, stress: eSports starts wising up to health problems"It's about time that in eSports we looked into all this," says Chris Chan, president of the Global Esports Federation, a new eSports governing body based in Singapore as concern grows over health of participantsSINGAPORE - Growing concern over health standards in eSports has prompted a new federation to pledge to address the problem, as players fall victim to conditions ranging from wrist injuries to obesity, stress and diabetes. The 23-year-old, hailed as an "icon" of the League of Legends game, stepped away from eSports in June, saying "chronic stress, obesity, irregular diet, staying up late and other reasons" had given him Type 2 diabetes. Chris Chan, president of the Global Esports Federation, a new body backed by Chinese gaming giant Tencent, said credibility was a problem, with health and wellbeing one area that needs attention. eSports' governance remains a confusing patchwork and the new body has several rivals, including the South Korea-based International Esports Federation. In eSports, publishers own the rights to games and set rules of play, with governing bodies playing only a limited role.


Source: Bangkok Post August 04, 2020 02:26 UTC



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