Mobile game maker Supercell reported a 20.5 per cent drop in 2017 core profit on Wednesday due to falling revenue for its five-year old hit game Clash of Clans. Supercell, founded in 2010 and valued in 2016 at around $10 billion, has grown year-to-year on the back of the continuing success of its hit games. Company revenue dropped by 14 per cent to €1.8 billion from €2.1 billion in 2016. Supercell has a catalogue of four games - Clash of Clans, Clash Royale, Boom Beach and Hay Day - which have around 100 million daily active players in total. The company did not disclose sales figures for its titles, but Paananen said the revenue drop was most significant for Clash of Clans.
Source: The Irish Times February 14, 2018 12:56 UTC