Hollywood showed its growing box-office dependence on China again this weekend, as the $160 million adaptation of the “Warcraft” videogame disappointed in the U.S. while setting records in China. But audiences flocked to the film in China, where it has grossed a... The big-screen treatment of the popular game collected an estimated $24.4 million in the U.S. and Canada—a weak, second-place showing for a film with its sizable budget.
Source: Wall Street Journal June 12, 2016 20:48 UTC