no photo bylineThe online gaming industry is a major business sector that has gained traction during the pandemic, as more people spent extra time at home and engaged in online entertainment content. "During the lockdown, users spent more time engaging in online entertainment, such as video streaming, music and online games. As the pandemic persists, entertainment consumption is shifting further online from offline, making it a true trend, said Mr Pramoth. According to gaming research firm NewZoo, the 2020 global gaming market is projected to grow 19.6% year-on-year to US$175 billion. In 2021, the company plans to launch 8-10 mobile games, up from 2-4 mobile games per year in the past.
Source: Bangkok Post December 18, 2020 23:42 UTC