However, interdevice synchronization remains a persistent problem in cloud gaming and the broader field of networking. Their system, called Ekho, adds inaudible white noise sequences to the game audio streamed from the cloud server. Off the clockAt the heart of interstream delay in cloud gaming is a fundamental problem in networking known as clock synchronization. He and his collaborators decided to try listening to game audio to synchronize these separate streams. "The technique could improve user experience, not just in cloud gaming but potentially in any multidevice streaming scenario."
Source: The Nation September 01, 2023 04:06 UTC