It was a disturbing echo of Gamergate, an online harassment campaign 10 years ago that initially sprung from the wild accusations of a game developer’s vindictive ex-boyfriend. Assassin’s Creed Shadows’ executive producer Marc-Alexis Côté addressed Musk’s tweet in an interview with Game File’s Stephen Totilo (£) last week. If Gamergate proved anything, it’s that nobody has to pander to rage-baiting toxic gamers, or even listen to them. Games such as Kerbal Space Program, Subnautica (pictured above), even Baldur’s Gate 3 benefited hugely from releasing in early access. But should developers change a game for the players to the extent that they compromise on their original creative vision?